The second category is Sound. This can also be an important factor when it comes to playing a game. It adds the ability to be fully immersed within a game and feel as if you are really there. A perfect example of this would be Battlefield: Bad Company 2, it uses amazingly life-like and realistic sounds to help you feel immersed in the world of B:BC2.
The third Category is Gameplay. What would be the point in making a game with supreme sounds, and supreme graphics and just putting in some shoddy half-assed controls with glitch-ridden gameplay? No point, that’s what. Although, this can be a very subjective area and I don't expect everyone to agree with me when it comes to this.
The fourth category is Storyline. While this is not really a strong point for most games nowadays I still feel this is a huge part of any experience, as when I was a wee nipper, single player was all we had. Although some games have been lacking in the storyline front, others make up for it with a storyline that has everything you could need to write a fine, bestselling novel, such as Oblivion.
The last category will be Lasting Appeal. While most single-player only games i.e. Dead Space have relatively short life-times, multiplayer’s where it’s at nowadays. I don’t think there is a human number to represent the amount of minutes I’ve spent playing the Call of Duty franchises’ online multiplayer – so this category is just all about are you getting enough for your money
Then i'll attempt to weigh it all in and give it a final score out of 100.
There you have it folks, the structure of my reviews. I will be posting up a review of the Gears of War 3 beta very soon.
/Cam
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